Support Vulkk with a monthly Patreon pledge, revamped starting experience in update 1.7, SWTOR 7.2a Changes Overview and Patch Notes, New World 1.8 Winter Convergence Festival 2022 Changes Overview and Patch Notes, Cyberpunk 2077 Patch 1.61 Changes Overview and Patch Notes. Updated Swampwater Fishery quests to redirect players to Periville. Buffs and debuffs now start at maximum values and no longer scale up. Added eggs to the Supreme Omelet recipe an uneggcceptable oversight. Fixed an issue that caused player nameplates to appear the wrong color after a War or Invasion. Pet icons no longer break out of frame when viewing from Inventory or Decorating screens. Accuracy will be reduced when moving and aiming quickly. Fixed an issue that caused the Void Blade to not properly appear on players. Removed mana cost for Light Attacks for all magic weapons. Updated the 300 CON attribute bonus to specify all melee basic attacks, not melee weapons, and added Grit to Void Blade basic attacks while at 300 CON. Fixed the Blunderbuss Blast Shot Preparation upgrade not stating new Rend functionality in the tooltip. These Mutator rewards should now behave consistently to other named items throughout the game. thebigbenj February 2, 2022, 1:03pm #1. Fixed an issue in Dynasty Shipyard where Isabella would not transition phases correctly if players did large amounts of damage before the end of her transition. Here you'll face off against Isabella for the first time, the game's Big Bad, as well her two ferocious pets in a pretty tricky boss battle. Take your gaming to the next level with the best expedition helper on At level 53 you can receive the Justice For The Dynasty (Expedition) quest, which is repeatable. Fixed an issue that resulted in some Greatswords Salvaging into engineering scraps. Fixed an issue where Faction Representatives in Weavers Fen would not play their voice over. Fixed a rare issue that occurred when transitioning into Musket abilities from prone. Increased Bane power on magic and ranged weapons. This is a new storyline and set of quests that will only be available during Season 1: Fellowship & Fire. Fixed an issue where a player could be ignored by groups of enemies. Fixed an issue with turrets jittering when moving the camera while controlling it. The Season Pass also includes the introduction of the Season Journey, a series of tasks and challenges that send Adventurers around Aeternum, plus the Activity Card where players can earn Season XP through mini-objectives. These springtime flowers are guarded by Wispy Wasps that can only be defeated using a unique consumable, Wispy Spritz. Path of Destiny damage reduced from 100% to 70%. Fixed an issue that caused some attacks from Barbary Lion to not deal damage. Target Dummies can no longer be attacked during Wars. Greater Accuracy now removes the Hip Fire accuracy penalty. This event will launch during the Season 1 Update. Fishing actions now properly stop when teleporting. Fixed an issue where the Stamina Recovery Amulet perk did not mention that the activation condition was for their health to be below 50. Fixed an issue that caused some languages to not change when updating language within a 3v3 Arena match. Updated ability to channel for 1s then cast the ability. Updated mana to all be consumed at once upon activation. (10% higher than whats possible on melee weapons). Is this true? Fixed a rare issue where AI went under the Fort in Invasions. Fixed an issue where the Ice Gauntlet Entomb ability would bypass the Mana Stop Mutation effect. Fixed a rare issue where players couldnt move during the Sticky Bomb throw if they initiated the throw while idle. This Codex then allows you to enter a Difficulty 1 Mutated Expedition. Stopping Power damage reduced from 120% to 90%. Fixed an issue that prevented the Defiled Cloth Shirt from appearing as the right color in modes like War. You can adjust mutation level on the left after selecting expedition (just click on card with expedition name below!) Shipyard Spearman (Elite) These are melee attackers wielding a spear. Fixed an issue that caused the invulnerability when respawning at the main fort to not properly reduce damage. Player collision is now disabled when entering Deaths Door in PvP modes. This Heartrune deals Fire damage and burns all targets it hits while Empowering allies. Tooltips for empty equipment slots now give more information on what the slot is used for. Fixed an issue that showed the Active PVP Character icon on the incorrect character after a period of inactivity. Insatiable Gravity Well Perks Burst damage reduced from 100% to 50%. "In this New World video, We Take a Look At The Best Legendary Drops From Dynasty Shipyard Dungeon In New World. Clear Out damage reduced from 115% to 100%. Territory Upkeep costs have been reduced across all territories and equalized across all town levels. Reduced invincibility of Defy Death Ultimate to 0.5s. Added in descriptions for basic emotes, such as sit or /dice. At level 53 you can receive the Justice For The Dynasty (Expedition) quest, which is repeatable. Removed the dynamic level requirement for normal Tier 2 to Tier 4 Crafted gear. Below you can read the full official patch notes for this major update to the game, as published and revealed by AGS. Dynasty Mutation Named Drops. Their main ability is a jumping spin with their spear that deals decent Shipyard Warrior (Elite) These are melee attackers wielding a sword and shield. It breaks down the functionality of this new feature and how to use it. It should now correctly display as an Amulet. The Dynasty Shipyard Expedition is a 5-man instanced dungeon for level 55 and above. Increased attack damage from 140% to 150%. In our New World Mutation Guide, well cover how to enter a mutation, the different mechanics youll face, the rewards youll get, and more! (Note: there is a known issue with UI notifications while playing a PVP Inactive character after going into any instanced game mode. Dive into New World expeditions with information about monsters, differences based on mutation level and items dropped by mobs upon being slain. Fixed an issue that caused consumables to show infinite quantity after playing 3v3 Arenas. Updated the POI reference in the Purge: Ebonrock Cavern quest. This covers the system in detail and how to get the most out of it. Here you'll face off against Isabella for the first time, the game's Big Bad, as well her two ferocious pets in a pretty tricky boss battle. Reduced the power of the Lifesteal on charged heavies from 10% to 40% based on Gear Score to 5% to 20%. Flare now triggers a 1m splash on impact. Changed functionality to grant a stack of 3% to 8% (13% on weapons) Fortify for 5s for each target hit with the attack. Resolved a punctuation error in Bones of the Past journal description. Fixed an issue that allowed players to bypass the PvP Faction Mission requirements and complete Patrol Territory quests. Fixed an issue that caused the list of items in the buy tab of the Trading Post to reset to the top after purchasing an item. Adjusted icon positions of various headwear. The timing when players transition between Prone, Crouch, and Stand is now more reliable. Fixed an issue where the tooltip did not appear to teach the player how to zoom in the camera when viewing skins and dyes. Only the PVP Active character may flag for PVP or fight in a War, but all your characters regardless of PVP Active status can still play Outpost Rush or Arenas. Updated the Journal entry for Starstone Barrows. Add functionality to change the size and opacity of in-game Quest Pins. Now triggers an explosion right as the ability ends (if distance is timed properly, extra damage will be achieved). This Fixed an issue where certain defeat enemy tasks wouldnt progress as expected. Sadly no legendary only blue/purple drops in addition. In New World, Expedition Mutations are an End-Game progression activity that provides players with exclusive loot and Umbral Shards. Create a tornado that damages targets in its path. Fixed an issue that caused AI combat music to not properly start and stop. Shipyard Spearman (Elite) These are melee attackers wielding a spear. Will dynasty have the same drops, just potential to be legendary with an extra perk? Changed health gain from 50% of Max HP to 50% of Base HP (Health value before it is modified by CON or any other bonuses). Changed Singe from just light attacks to light and heavy attacks. I assume gen/laz will have the same drops, just an increased chance. Springtide Villages have sprung in four regions of Aeternum; Monarchs Bluff, Everfall, Brightwood, and Weavers Fen. Increased radius of the AoE from 2m to 4m and reduced damage bonus from 25% to 20%. Fixed Ranges fur so it is beautiful, luxurious and wintry white. Fixed an issue that caused the Amulet Prosperous Promise to display as the incorrect item type on its Item Card. Reduced Fortify per stack from being 9.6% on armor and 17% on weapons to 5.8% on armor and 10% on weapons (30% max). At level 53 you can receive the Justice For The Dynasty (Expedition) quest, which is repeatable. Enjoy new and improved level 40 weapon and armor quests. Updated description to include dodge as a way to exit Entomb. Fixed an issue that caused the Fortifying Burnout Perk to not function consistently when used with all other Fortify status effects. In pursuit of our balance goals we are adjusting the power, utility, and functionality of most weapons: We want to have a larger diversity of equip loads and make more weapons viable for all playstyles. Improved Invasion rewards. Elemental mutations infuse enemies in the Expedition with a specific elemental damage type, increasing their resistance to that damage type, converting a large portion of their damage to that type, and giving them powerful elemental-based abilities. Will dynasty have the same drops, just potential to be legendary with an extra perk? Increased impact damage from 50% to 100%, and added damage text to the tooltips. Event Details and Walkthrough will be included in our Fury of the Spriggan Event Guide. Need to quickly swap gear for Mutated Expeditions? Elemental mutations infuse enemies in the Expedition with a specific elemental damage type, increasing their resistance to that damage type, converting a large portion of their damage to that type, and giving them powerful elemental-based abilities. Wonder if any1 has done Dynasty Mutation. "In this New World video, We Take a Look At The Best Legendary Drops From Dynasty Shipyard Dungeon In New World. Hiya I'm Ruby, a writer here on Vulkk. Wonder if any1 has done Dynasty Mutation. One-Time Tip via PayPalMonthly Patreon Pledge. Increased Bane power on magic and ranged weapons. Specific AI will still have some inherent resistances. Fixed an issue that caused white squares to appear on the War results screen. Look at the main in-game Nav Bar to find it. Fixed an issue where items could be deleted if a player attempted to do a transfer while holding over 500 inventory items. (Max 3 stacks). Incorrectly showed 2m instead of 3m. Fixed an issue that caused some of the map pins and text for the A Stock of Ironwood quest to not appear. Shield Rushs Improved Rush Weaken increased from 10% to 20%. Fixed text alignment of group warning on Myrkgard Cathedrals map flyout. They have been moved to the correct section for Tempest Soul in the crafting menu for Materia recipes. Brimstone Sands quest achievement text is now not shrunk down on the achievement rewards banner and the full text is in a tooltip when hovering over the achievement reward icon. Ballistic Advantage is replaced with Steady Hand which tightened the accuracy of the musket after ADS for 2 seconds, or 1 second in Shooters Stance. Updated to deal 10% additional max damage when on magic/ranged weapons. This makes it a solid offensive option compared to some of the more utility-heavy Heartrunes. Updated the cost of Umbral shards when upgrading items to better align with when a piece of gear will see attribute or perk strength increases. Increased Bane power on magic and ranged weapons. it would be extremely surprising for AGS to add new item, instead of copy-pasting old ones and bumping it to 600. Moved Fishing mission from Edengrove to Shattered Mountain. How to start Dawn of Ragnark and go to Svartalfheim in AC Valhalla, How to Level Up Quickly in New World A Beginners Guide, Assassins Creed Valhalla Weapons List and Locations Guide. Fixed an issue where Sticky Bomb wouldnt deactivate when teleporting. It was not always apparent to the player that they had received something. Updated in-game map to remove extra markings that werent needed. The dungeons cycle each week at the moment on the 1.3 OTR, Dynasty Shipyards and the mutation is the void mutation, so presumably, next time it comes back around to dynasty, it'll be these that expedition with the fire mutation- Fire and void are currently the two elements that are in the rotation in the patch notes. Fixed an issue where players could immediately transition into a fall and bypass the reaction state if a stagger/knockdown was triggered while jumping. The Faction Mission for chests was removed. Isabellas subtitles no longer play for distant players. What's the point of running dynasty then? Increased damage of initial hit from 75% to 100% weapon damage. Updated ability to no longer leave behind the burning AoE on impact. Fixed an issue where throwing a Trap with the Musket sheathed would result in the cooldown being activated even though the Double Trap upgrade was unlocked. Increased the solo experience buff for music perk Spotlight from 10% to 15%. This event will launch during the Season 1 Update. system closed February 23, 2022, 1:04pm #2. Mutations will no longer have the 50/75% reduction in elemental damage for the elemental type associated with that mutation. Fixed an issue where the Roots applied by the Gravity passive for the Great Axe would apply though blocks. Fixed an issue where the Relentless Fury and Accumulated Power passive durations could not be extended. Weapons that were previously unobtainable are now possible rewards from some Arena Bosses. This was purely a UI issue, and the correct amounts were always being added to the character. If thats the case why are we still running Dynasty mutation since it is not rewarding. You can adjust mutation level on the left after selecting expedition (just click on card with expedition name below!) Adjusted the loot tables for ammunition to include Tier 2 through Tier 5 ammo types. Weve adjusted certain Set up a cap of 5 activations per attack for cooldown reduction of Desperate Refresh, to match similar passives for other weapons. How To Access Mutated Expeditions. Updated Journal text to reflect new quest info. Heavy equip load Incoming Crowd Control Debuffs: -20% reduced duration, Medium equip load Incoming Crowd Control Debuffs: -10% reduced duration. WebNew World Dynasty Shipyard Eternal Mutation + 3 Intermediate Gold Clear Dungeon Expeditions Guide. Changed critical damage calculation to be additive instead of multiplicative. Fixed an issue where the quest A Stock of Ironwood improperly awarded Edengrove Territory Standing. Spell will remain active in the world for 4 seconds post cast. Increase cooldown for Crosscut from 15s to 20s. Fixed player skins (e.g. Updated the Gates of Great Cleave to include Caer Dun as an objective statement. Is there any info out on the named legendaries that will drop from this? In this New World video, We Take a Look At The Best Legendary Drops From Dynasty Shipyard Dungeon In New World. Our Free Track is available to all players, while the Premium Reward Track offers extra Weve made expeditions more enticing by updating rewards and drop-rates, bringing them in-line with other end-game activities: Drop rates for Named Enemies in expeditions have been significantly increased. Fixed an issue that caused some Expeditions to receive the same elemental Mutations more often than intended. Mutated Dynasty Drops. Their main ability is a jumping spin with their spear that deals decent Shipyard Warrior (Elite) These are melee attackers wielding a sword and shield. Fixed an issue where the Bleed applied by rapiers Flurry would trigger screen shake. Ability Area of Effects belonging to enemies in PvP now have colored outlines to help distinguish which zones are beneficial versus harmful to the player. To resume the Main Story, seek out Yonas at his location near Amrine Temple to pick up the new main story quest series, starting with Darkness in the Brightwood. These quests span levels 25 to approximately level 40 and make up the mid-section of the story. Main Story Quest objective markers now glow on the map when located in a Settlement. With the new mutations system in New World Dynasty Shipyard drops a lot more legendary loot so I want to share with you the best loot that I think can drop from Dynasty Shipyard Mutated Dungeon.Really cool website for New World: https://nwdb.infoEXITLAG: Boost your gaming performance with the best VPN and try ExitLag with code \"CORE\" for 20% off: https://exitl.ag/coregameplayContent:0:00 Dynasty Shipyard00:32 Focus2:45 Dex4:37 INT6:58 Strength9:00 Con09:31 Like and Subscribe :')My Links:YouTube: https://www.youtube.com/thecoregameplayTwitch: https://www.twitch.tv/thecoregameplayTwitter: https://twitter.com/thecoregameplayDiscord: https://discord.gg/6pzmUnNbUy __________________Ashes Of Creation Referral Code:ashesofcreation.com/r/Y5DWTKTKF8ICPZ74__________________ Is it suppose to have no 3rd line perk from dynasty 600 GS drops ? Fixed multiple visual issues with the Radiant Pants armor skin. 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